Gaming.
A live game earns every day, and the bills arrive first. We are building the underwriting. It is not open yet.
Advances against player revenue
Players pay every day. The studio pays developers and marketing months earlier. We want to advance against revenue already flowing from live titles.
- EUR 10,000 to 50,000 per studio
- Sized on trailing net revenue
- Studios with at least one live title and 12 months of data
- Revenue reported by the store or platform
- Cohort retention and payer conversion
- Platform fees and refund rates
- Dependence on one title or one store
- Fund an unreleased game
- Take a stake in the studio
- Advance against projected downloads
Frequently asked questions
Are gaming advances open?
Not yet. We are building the underwriting and will not open it before we can assess the risk properly. You can tell us what you run through the form.
What would an advance be based on?
Revenue reported by the store on a live title, typically EUR 10,000 to 50,000 per studio.
What are the main risks?
Platform bans, a title that loses players and studios that stop reporting. These risks are why this strategy is not part of the offering yet.
Apply for details.
Tell us who you are. We will contact you when the full offering opens, by 10 January 2027. Family offices, private credit funds and qualified investors.
Prefer email? Write to apply@sonorcapital.com
The offering is for qualified and professional investors only, subject to eligibility checks. See our privacy policy.